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Somewhat, but most of the optimizations are cuda based.

I would guess it would be a little faster, like 20-40%, but not 200% like on Nvidia.


A small developer team and I had worked on this for a while for personal reasons, so I have decided to port it to cpp and release it to the general public. The stats are in the github. I promise if you have a gpu this will improve your speeds by at least 50%, even if you believe your configuration is optimized.

Speculative decoding was on in all of my tests, the gain came from moving the round's inputs off host memory.

agreed, if not for this project I've been making I would at least be using base llama.cpp

Personally I think it comes down to simplicity, but there's no reason for it's performance drops compared to llama.cpp while it's a wrapper of it.


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