> Or at least, by the time minecraft can procedurally generate an experience like GoW, the big-budget AAA franchises will have moved on to something flashier.
Sure, but there's a large audience who doesn't care about flashy, they care about fun. Minecraft is fun; flashy doesn't make a game fun.
Sure, but there's a large audience who doesn't care about flashy, they care about fun. Minecraft is fun; flashy doesn't make a game fun.