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> Or at least, by the time minecraft can procedurally generate an experience like GoW, the big-budget AAA franchises will have moved on to something flashier.

Sure, but there's a large audience who doesn't care about flashy, they care about fun. Minecraft is fun; flashy doesn't make a game fun.



Absolutely, and I am not taking anything away from Minecraft except the article's assertion that it "makes a mockery" of big-budget games.




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