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All those things aren't interactive fiction, they are separate genres. When you see interactive fiction, think Zork, Colossal Cave, Adventure, etc.

http://www.ifarchive.org/

http://ifdb.tads.org/



FWIW, some people don't understand _interactive fiction_ as being narrowly limited to text adventures:

http://brasslantern.org/beginners/introif.html

Text adventures and other subgenres of interactive fiction do share a lot of common subproblems - creating basic immersion (by storytelling and/or imagery), interaction with the non-living environment, interaction with non-player characters. Different subgenres find their own solutions to each subprobem, often trivializing some parts to improve the treatment of others, but a novel approach to any of these problems can potentially be interesting for multiple or all sub-genres.




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