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As I was replying to someone else in this thread, it came to me that maybe part of the solution here is to investigate collaborative game play that involves the parents in the game. Not necessarily as a full peer, or as the leader, but keeping the parent abreast of what's going on.

I don't think there was ever a pillow or blanket fort as a child where the parents weren't briefly invited in to see what we did, and I don't think it's quite the same thing to show off your Animal Crossing island on the TV. We could probably find more inclusive ways to do it, especially for games that are skewed younger, during earlier developmental stages.



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